


It now has four concurrent animations, making it look ominously alive. Wraithverge standstill sprite has been improved with additional animations. New SFX for the Serpent Staff projectile explosion. Serpent Staff now fires 3 projectiles instead of 2, despite that, it loses accuracy at long range, thus remaining most effective at close to mid range. Rebuilt Serpent Staff animation sequence from scratch. Improved Serpent Staff sprite attack graphics with new detail and concepts. Improved Serpent Staff sprite standstill with additional animations and graphics. New SFX for the morning star / dagger combo. If you swing and miss - the sequence will reset. Now the weapon's damage increases with each consequent hit. Rebuilt morning star / dagger combo action. The story graphics now appear properly in true color. There are quite a few differences between this version, created for Legend-9, and the previous one - made for (the currently obsolete) - Legend 8.33 The changes are both aesthetic and gameplay-based as well. While it is limited to the Legend-9 demo progression, - it is otherwise fully functional, including the 4th weapon. Now you get to play Hexen Legend-9 demo as the Templar class with this DLC. As promised, the Cleric mod DLC - was the first to be upgraded to match the latest iteration of Legend: Farewell Edition.
